diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/UpgradePlayerHp.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/UpgradePlayerHp.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/UpgradePlayerHp.cs | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/UpgradePlayerHp.cs b/Thronefall_1_0/Decompile/UpgradePlayerHp.cs new file mode 100644 index 0000000..84495d7 --- /dev/null +++ b/Thronefall_1_0/Decompile/UpgradePlayerHp.cs @@ -0,0 +1,17 @@ +using UnityEngine; + +public class UpgradePlayerHp : MonoBehaviour +{ + public float healthMultiplyer; + + private void OnEnable() + { + PlayerMovement[] registeredPlayers = PlayerManager.Instance.RegisteredPlayers; + for (int i = 0; i < registeredPlayers.Length; i++) + { + Hp component = registeredPlayers[i].GetComponent<Hp>(); + component.maxHp *= healthMultiplyer; + component.Heal(float.MaxValue); + } + } +} |
