diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Decompile/UpgradePlayerHp.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Decompile/UpgradePlayerHp.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/UpgradePlayerHp.cs | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/Thronefall_1_0/Decompile/UpgradePlayerHp.cs b/Thronefall_1_0/Decompile/UpgradePlayerHp.cs deleted file mode 100644 index 84495d7..0000000 --- a/Thronefall_1_0/Decompile/UpgradePlayerHp.cs +++ /dev/null @@ -1,17 +0,0 @@ -using UnityEngine; - -public class UpgradePlayerHp : MonoBehaviour -{ - public float healthMultiplyer; - - private void OnEnable() - { - PlayerMovement[] registeredPlayers = PlayerManager.Instance.RegisteredPlayers; - for (int i = 0; i < registeredPlayers.Length; i++) - { - Hp component = registeredPlayers[i].GetComponent<Hp>(); - component.maxHp *= healthMultiplyer; - component.Heal(float.MaxValue); - } - } -} |
