diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/WaveDescriptionUI.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/WaveDescriptionUI.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/WaveDescriptionUI.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/WaveDescriptionUI.cs b/Thronefall_1_0/Decompile/WaveDescriptionUI.cs new file mode 100644 index 0000000..ef1feb5 --- /dev/null +++ b/Thronefall_1_0/Decompile/WaveDescriptionUI.cs @@ -0,0 +1,26 @@ +using UnityEngine; + +public class WaveDescriptionUI : MonoBehaviour, DayNightCycle.IDaytimeSensitive +{ + public GameObject waveDescriptionPanel; + + private void Start() + { + DayNightCycle.Instance.RegisterDaytimeSensitiveObject(this); + waveDescriptionPanel.SetActive(DayNightCycle.Instance.CurrentTimestate == DayNightCycle.Timestate.Day); + } + + public void OnDawn_AfterSunrise() + { + waveDescriptionPanel.SetActive(value: true); + } + + public void OnDusk() + { + waveDescriptionPanel.SetActive(value: false); + } + + public void OnDawn_BeforeSunrise() + { + } +} |
