diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/WeaponEquipper.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/WeaponEquipper.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/WeaponEquipper.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/WeaponEquipper.cs b/Thronefall_1_0/Decompile/WeaponEquipper.cs new file mode 100644 index 0000000..d1aac04 --- /dev/null +++ b/Thronefall_1_0/Decompile/WeaponEquipper.cs @@ -0,0 +1,29 @@ +using UnityEngine; + +public class WeaponEquipper : MonoBehaviour +{ + public Equippable requiredWeapon; + + public ManualAttack activeWeapon; + + public ManualAttack passiveWeapon; + + public GameObject visuals; + + public PlayerAttackTargetFacer facer; + + private void Start() + { + if (!PerkManager.IsEquipped(requiredWeapon)) + { + Object.Destroy(base.gameObject); + return; + } + GetComponentInParent<PlayerInteraction>().EquipWeapon(activeWeapon); + GetComponentInParent<PlayerUpgradeManager>(); + GetComponentInParent<PlayerAttack>().AssignManualAttack(activeWeapon); + base.gameObject.AddComponent<PlayerWeaponVisuals>().Init(visuals, passiveWeapon); + facer.AssignAttack(passiveWeapon); + Object.Destroy(this); + } +} |
