diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/Decompile/WigglerAnimatedVelocity.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/Decompile/WigglerAnimatedVelocity.cs')
| -rw-r--r-- | Thronefall_1_0/Decompile/WigglerAnimatedVelocity.cs | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/Thronefall_1_0/Decompile/WigglerAnimatedVelocity.cs b/Thronefall_1_0/Decompile/WigglerAnimatedVelocity.cs new file mode 100644 index 0000000..2106d1b --- /dev/null +++ b/Thronefall_1_0/Decompile/WigglerAnimatedVelocity.cs @@ -0,0 +1,45 @@ +using UnityEngine; + +public class WigglerAnimatedVelocity : MonoBehaviour +{ + [SerializeField] + private int stateCondition = -1; + + [SerializeField] + private Vector3 direction; + + [SerializeField] + private float timeSpeed = 1f; + + private Wiggler wiggler; + + private float time; + + private WigglerAnimationState wigglerAnimState; + + private void Start() + { + wiggler = GetComponent<Wiggler>(); + wigglerAnimState = wiggler.parentOverride.GetComponentInParent<WigglerAnimationState>(); + time = Random.Range(0f, 1000f); + } + + private void Update() + { + if (stateCondition == -1) + { + PerformUpdate(); + } + else if ((bool)wigglerAnimState && wigglerAnimState.animationState == stateCondition) + { + PerformUpdate(); + } + } + + private void PerformUpdate() + { + time += Time.deltaTime * timeSpeed; + float num = Mathf.Sin(time) * Time.deltaTime; + wiggler.velocity += wiggler.parentOverride.rotation * direction * num; + } +} |
