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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/AfterMatchUIManager.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/AfterMatchUIManager.cs')
-rw-r--r--Thronefall_1_0/GameCode/AfterMatchUIManager.cs251
1 files changed, 0 insertions, 251 deletions
diff --git a/Thronefall_1_0/GameCode/AfterMatchUIManager.cs b/Thronefall_1_0/GameCode/AfterMatchUIManager.cs
deleted file mode 100644
index 1310934..0000000
--- a/Thronefall_1_0/GameCode/AfterMatchUIManager.cs
+++ /dev/null
@@ -1,251 +0,0 @@
-using System.Collections;
-using Rewired;
-using TMPro;
-using UnityEngine;
-using UnityEngine.UI;
-
-public class AfterMatchUIManager : MonoBehaviour
-{
- [Header("Score Screen")]
- [SerializeField]
- private GameObject scoreScreenUI;
-
- [SerializeField]
- private TMP_Text ingameHighscore;
-
- [SerializeField]
- private TMP_Text goldBonus;
-
- [SerializeField]
- private TMP_Text mutationBonus;
-
- [SerializeField]
- private TMP_Text totalScore;
-
- [SerializeField]
- private GameObject newPersonalBest;
-
- [Header("Graphs")]
- [SerializeField]
- private GameObject graphs;
-
- [SerializeField]
- private GraphDrawer graphDrawerA;
-
- [SerializeField]
- private GraphDrawer graphDrawerB;
-
- [Header("Leveling")]
- [SerializeField]
- private GameObject levelingProgressUI;
-
- [SerializeField]
- private TMP_Text currentLevelTxt1;
-
- [SerializeField]
- private RectTransform levelingBarBack;
-
- [SerializeField]
- private RectTransform levelingBarFront;
-
- [SerializeField]
- private TMP_Text xpDisplay;
-
- [SerializeField]
- private Image rewardPreview1;
-
- [Header("Rewards")]
- [SerializeField]
- private GameObject rewardDisplayUI;
-
- [SerializeField]
- private TMP_Text currentLevelTxt2;
-
- [SerializeField]
- private Image rewardPreview2;
-
- [SerializeField]
- private TMP_Text itemName;
-
- [SerializeField]
- private TMP_Text itemDescription;
-
- [Header("Max Level")]
- [SerializeField]
- private GameObject maxLevelReachedUI;
-
- [SerializeField]
- private GameObject demoLockedUI;
-
- [Header("Settings")]
- [SerializeField]
- private float timeToFillUpABar = 5f;
-
- [SerializeField]
- private float waitAtBeginning = 0.25f;
-
- [SerializeField]
- private float waitAfterFillingUpABar = 0.25f;
-
- [SerializeField]
- private float waitBeforeYouCanInteract = 0.25f;
-
- private PerkManager perkManager;
-
- private MetaLevel nextMetaLevel;
-
- private Player input;
-
- private void Start()
- {
- perkManager = PerkManager.instance;
- StartCoroutine(ShowRewards());
- input = ReInput.players.GetPlayer(0);
- }
-
- private IEnumerator ShowRewards()
- {
- EnableScoreUI();
- ingameHighscore.text = SceneTransitionManager.instance.IngameScoreFromLastMatch.ToString();
- goldBonus.text = "+" + SceneTransitionManager.instance.GoldBonusScoreFromLastMatch;
- mutationBonus.text = "+" + SceneTransitionManager.instance.MutatorBonusScoreFromLastMatch;
- totalScore.text = SceneTransitionManager.instance.TotalScoreFromLastMatch.ToString();
- newPersonalBest.SetActive(SceneTransitionManager.instance.TotalScoreFromLastMatchIsNewPersonalRecord);
- yield return new WaitForSeconds(waitAtBeginning);
- while (!input.GetButtonDown("Interact"))
- {
- yield return null;
- }
- int xpToGive = SceneTransitionManager.instance.TotalScoreFromLastMatch;
- yield return SelectNextMetaLevel();
- EnableLevelingProgressUI();
- currentLevelTxt1.text = "Level " + perkManager.level;
- rewardPreview1.sprite = nextMetaLevel.reward.icon;
- UpdateLevelingBar();
- yield return new WaitForSeconds(waitAtBeginning);
- float xPTrickleSpeed = (float)nextMetaLevel.requiredXp / timeToFillUpABar;
- float xpTrickle = 0f;
- while (xpToGive > 0)
- {
- xpTrickle += xPTrickleSpeed * Time.deltaTime;
- int num = (int)xpTrickle;
- xpTrickle -= (float)num;
- xpToGive -= num;
- if (xpToGive < 0)
- {
- num -= xpToGive;
- }
- perkManager.xp += num;
- UpdateLevelingBar();
- if (perkManager.xp >= nextMetaLevel.requiredXp)
- {
- yield return new WaitForSeconds(waitAfterFillingUpABar);
- EnableRewardDisplayUI();
- currentLevelTxt2.text = "Level " + (1 + perkManager.level);
- rewardPreview2.sprite = nextMetaLevel.reward.icon;
- itemName.text = nextMetaLevel.reward.displayName;
- itemDescription.text = nextMetaLevel.reward.description;
- yield return new WaitForSeconds(waitBeforeYouCanInteract);
- while (!input.GetButtonDown("Interact"))
- {
- yield return null;
- }
- perkManager.xp -= nextMetaLevel.requiredXp;
- perkManager.UnlockedEquippables.Add(nextMetaLevel.reward);
- perkManager.level++;
- yield return SelectNextMetaLevel();
- xPTrickleSpeed = (float)nextMetaLevel.requiredXp / timeToFillUpABar;
- currentLevelTxt1.text = "Level " + perkManager.level;
- rewardPreview1.sprite = nextMetaLevel.reward.icon;
- EnableLevelingProgressUI();
- }
- yield return null;
- }
- yield return null;
- while (!input.GetButtonDown("Interact"))
- {
- yield return null;
- }
- LevelProgressManager.instance.GetLevelDataForScene(SceneTransitionManager.instance.ComingFromGameplayScene).SaveScoreAndStatsToBestIfBest(_endOfMatch: true);
- SteamManager.Instance.UploadHighscore(SceneTransitionManager.instance.TotalScoreFromLastMatch, SceneTransitionManager.instance.ComingFromGameplayScene);
- SaveLoadManager.instance.SaveGame();
- SceneTransitionManager.instance.TransitionFromEndScreenToLevelSelect();
- }
-
- private IEnumerator SelectNextMetaLevel()
- {
- nextMetaLevel = perkManager.NextMetaLevel;
- if (nextMetaLevel == null)
- {
- EnableMaxLevelReachedUI();
- yield return new WaitForSeconds(waitBeforeYouCanInteract);
- while (!input.GetButtonDown("Interact"))
- {
- yield return null;
- }
- SceneTransitionManager.instance.TransitionFromEndScreenToLevelSelect();
- StopAllCoroutines();
- yield return null;
- }
- }
-
- private void DisableAllUI()
- {
- levelingProgressUI.SetActive(value: false);
- rewardDisplayUI.SetActive(value: false);
- maxLevelReachedUI.SetActive(value: false);
- graphs.SetActive(value: false);
- scoreScreenUI.SetActive(value: false);
- demoLockedUI.SetActive(value: false);
- }
-
- private void EnableLevelingProgressUI()
- {
- DisableAllUI();
- levelingProgressUI.SetActive(value: true);
- }
-
- private void EnableRewardDisplayUI()
- {
- DisableAllUI();
- rewardDisplayUI.SetActive(value: true);
- }
-
- private void EnableMaxLevelReachedUI()
- {
- DisableAllUI();
- maxLevelReachedUI.SetActive(value: true);
- }
-
- private void EnableDemoLockedUI()
- {
- DisableAllUI();
- demoLockedUI.SetActive(value: true);
- }
-
- private void EnableGraphsUI()
- {
- DisableAllUI();
- graphs.SetActive(value: false);
- }
-
- private void EnableScoreUI()
- {
- DisableAllUI();
- scoreScreenUI.SetActive(value: true);
- }
-
- private void UpdateLevelingBar()
- {
- xpDisplay.text = perkManager.xp + " / " + nextMetaLevel.requiredXp;
- SetLevelingParPercentage((float)perkManager.xp / (float)nextMetaLevel.requiredXp);
- }
-
- private void SetLevelingParPercentage(float _percentage)
- {
- float width = levelingBarBack.rect.width;
- float num = width * _percentage;
- levelingBarFront.localScale = new Vector3(_percentage, 1f, 1f);
- levelingBarFront.localPosition = new Vector3(num / 2f - width / 2f, 0f, 0f);
- }
-}