summaryrefslogtreecommitdiff
path: root/Thronefall_1_0/GameCode/BoatAnimation.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/BoatAnimation.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/BoatAnimation.cs')
-rw-r--r--Thronefall_1_0/GameCode/BoatAnimation.cs37
1 files changed, 37 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/BoatAnimation.cs b/Thronefall_1_0/GameCode/BoatAnimation.cs
new file mode 100644
index 0000000..d038afa
--- /dev/null
+++ b/Thronefall_1_0/GameCode/BoatAnimation.cs
@@ -0,0 +1,37 @@
+using UnityEngine;
+
+public class BoatAnimation : MonoBehaviour
+{
+ private Vector3 startPosition;
+
+ private Quaternion startRotation;
+
+ private float time;
+
+ [SerializeField]
+ private AnimationCurve yOffset;
+
+ [SerializeField]
+ private AnimationCurve xRotation;
+
+ [SerializeField]
+ private AnimationCurve yRotation;
+
+ [SerializeField]
+ private AnimationCurve zRotation;
+
+ private void Start()
+ {
+ time = Random.value * 10000f;
+ startPosition = base.transform.position;
+ startRotation = base.transform.rotation;
+ }
+
+ private void Update()
+ {
+ time += Time.deltaTime;
+ Quaternion quaternion = Quaternion.Euler(xRotation.Evaluate(time), yRotation.Evaluate(time), zRotation.Evaluate(time));
+ base.transform.rotation = startRotation * quaternion;
+ base.transform.position = startPosition + Vector3.up * yOffset.Evaluate(time);
+ }
+}