diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/CameraController.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/CameraController.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/CameraController.cs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/CameraController.cs b/Thronefall_1_0/GameCode/CameraController.cs new file mode 100644 index 0000000..a95b27b --- /dev/null +++ b/Thronefall_1_0/GameCode/CameraController.cs @@ -0,0 +1,56 @@ +using System.Collections; +using UnityEngine; + +public class CameraController : MonoBehaviour +{ + public static CameraController instance; + + public AnimationCurve shakeCurve; + + public float shakeDuration = 1f; + + public float shakeScaleFactor = -1f; + + private Camera targetCamera; + + private float initialScale; + + private bool initialized; + + private void Awake() + { + if (instance != null) + { + Debug.LogWarning("More than one camera controller in the scene."); + } + instance = this; + } + + private void Start() + { + targetCamera = Camera.main; + initialScale = targetCamera.orthographicSize; + initialized = true; + } + + public void ShakePunch() + { + if (initialized) + { + StopAllCoroutines(); + StartCoroutine(ExecuteShake(shakeScaleFactor, shakeDuration)); + } + } + + private IEnumerator ExecuteShake(float scale, float duration) + { + float timer = 0f; + while (timer <= duration) + { + timer += Time.deltaTime; + targetCamera.orthographicSize = initialScale + shakeCurve.Evaluate(timer / duration) * scale; + yield return null; + } + targetCamera.orthographicSize = initialScale; + } +} |
