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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/CancelOrOpenPauseMenu.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/CancelOrOpenPauseMenu.cs')
-rw-r--r--Thronefall_1_0/GameCode/CancelOrOpenPauseMenu.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/CancelOrOpenPauseMenu.cs b/Thronefall_1_0/GameCode/CancelOrOpenPauseMenu.cs
new file mode 100644
index 0000000..fc06dee
--- /dev/null
+++ b/Thronefall_1_0/GameCode/CancelOrOpenPauseMenu.cs
@@ -0,0 +1,30 @@
+using Rewired;
+using UnityEngine;
+
+public class CancelOrOpenPauseMenu : MonoBehaviour
+{
+ private Player input;
+
+ private ChoiceManager choiceManager;
+
+ private void Start()
+ {
+ input = ReInput.players.GetPlayer(0);
+ choiceManager = ChoiceManager.instance;
+ }
+
+ private void Update()
+ {
+ if (input.GetButtonDown("Pause Menu & Cancel"))
+ {
+ if (choiceManager.ChoiceCoroutineRunning)
+ {
+ choiceManager.CancelChoice();
+ }
+ else
+ {
+ SceneTransitionManager.instance.TransitionFromGameplayToEndScreen(ScoreManager.Instance.CurrentScore, 0, 0);
+ }
+ }
+ }
+}