diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/DestroyOrDisableOnEnable.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/DestroyOrDisableOnEnable.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/DestroyOrDisableOnEnable.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/DestroyOrDisableOnEnable.cs b/Thronefall_1_0/GameCode/DestroyOrDisableOnEnable.cs new file mode 100644 index 0000000..5879f90 --- /dev/null +++ b/Thronefall_1_0/GameCode/DestroyOrDisableOnEnable.cs @@ -0,0 +1,27 @@ +using UnityEngine; + +public class DestroyOrDisableOnEnable : MonoBehaviour +{ + [SerializeField] + private Hp[] destroy; + + [SerializeField] + private GameObject[] disable; + + private void OnEnable() + { + Hp[] array = destroy; + foreach (Hp hp in array) + { + if (hp.gameObject.activeInHierarchy) + { + hp.TakeDamage(1E+09f); + } + } + GameObject[] array2 = disable; + for (int i = 0; i < array2.Length; i++) + { + array2[i].SetActive(value: false); + } + } +} |
