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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/LevelData.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/LevelData.cs')
-rw-r--r--Thronefall_1_0/GameCode/LevelData.cs46
1 files changed, 0 insertions, 46 deletions
diff --git a/Thronefall_1_0/GameCode/LevelData.cs b/Thronefall_1_0/GameCode/LevelData.cs
deleted file mode 100644
index 2f7caa9..0000000
--- a/Thronefall_1_0/GameCode/LevelData.cs
+++ /dev/null
@@ -1,46 +0,0 @@
-using System;
-using System.Collections.Generic;
-
-[Serializable]
-public class LevelData
-{
- public int questsCompleteWhenLastVisitingMap;
-
- public bool beaten;
-
- public int highscore;
-
- public List<int> dayToDayScore = new List<int>();
-
- public List<int> dayToDayNetworth = new List<int>();
-
- public bool beatenBest;
-
- public int highscoreBest;
-
- public List<int> dayToDayScoreBest = new List<int>();
-
- public List<int> dayToDayNetworthBest = new List<int>();
-
- public List<List<Equippable>> levelHasBeenBeatenWith = new List<List<Equippable>>();
-
- public void SaveScoreAndStatsToBestIfBest(bool _endOfMatch)
- {
- beatenBest = beaten || beatenBest;
- if (highscore > highscoreBest)
- {
- highscoreBest = highscore;
- dayToDayScoreBest = new List<int>(dayToDayScore);
- dayToDayNetworthBest = new List<int>(dayToDayNetworth);
- }
- if (_endOfMatch && beaten)
- {
- levelHasBeenBeatenWith.Add(new List<Equippable>(PerkManager.instance.CurrentlyEquipped));
- }
- beaten = false;
- highscore = 0;
- dayToDayScore = new List<int>();
- dayToDayScore.Add(0);
- dayToDayNetworth = new List<int>();
- }
-}