diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/LevelUpScreenAnimation.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/LevelUpScreenAnimation.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/LevelUpScreenAnimation.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/LevelUpScreenAnimation.cs b/Thronefall_1_0/GameCode/LevelUpScreenAnimation.cs new file mode 100644 index 0000000..b0d4476 --- /dev/null +++ b/Thronefall_1_0/GameCode/LevelUpScreenAnimation.cs @@ -0,0 +1,29 @@ +using System.Collections; +using UnityEngine; + +public class LevelUpScreenAnimation : MonoBehaviour +{ + public float animationTime = 0.5f; + + public AnimationCurve scaleCurve; + + public Transform target; + + public void Trigger() + { + StopAllCoroutines(); + StartCoroutine(Animation()); + } + + private IEnumerator Animation() + { + float timer = 0f; + while (timer < animationTime) + { + timer += Time.unscaledDeltaTime; + target.localScale = Vector3.one * scaleCurve.Evaluate(Mathf.InverseLerp(0f, animationTime, timer)); + yield return null; + } + target.localScale = Vector3.one; + } +} |
