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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/MillRotor.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/MillRotor.cs')
-rw-r--r--Thronefall_1_0/GameCode/MillRotor.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/MillRotor.cs b/Thronefall_1_0/GameCode/MillRotor.cs
new file mode 100644
index 0000000..b2ddb0e
--- /dev/null
+++ b/Thronefall_1_0/GameCode/MillRotor.cs
@@ -0,0 +1,44 @@
+using UnityEngine;
+
+public class MillRotor : MonoBehaviour
+{
+ public float rotationSpeed = 90f;
+
+ private float acceleration = 10f;
+
+ private float currentSpeed;
+
+ private DayNightCycle daynight;
+
+ private void Start()
+ {
+ daynight = DayNightCycle.Instance;
+ }
+
+ private void Update()
+ {
+ if (daynight.CurrentTimestate == DayNightCycle.Timestate.Day)
+ {
+ if (currentSpeed < rotationSpeed)
+ {
+ currentSpeed += acceleration * Time.deltaTime;
+ }
+ if (currentSpeed > rotationSpeed)
+ {
+ currentSpeed = rotationSpeed;
+ }
+ }
+ else if (daynight.CurrentTimestate == DayNightCycle.Timestate.Night)
+ {
+ if (currentSpeed > 0f)
+ {
+ currentSpeed -= acceleration * Time.deltaTime;
+ }
+ if (currentSpeed < 0f)
+ {
+ currentSpeed = 0f;
+ }
+ }
+ base.transform.Rotate(0f, currentSpeed * Time.deltaTime, 0f, Space.Self);
+ }
+}