diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/MillRotor.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/MillRotor.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/MillRotor.cs | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/MillRotor.cs b/Thronefall_1_0/GameCode/MillRotor.cs new file mode 100644 index 0000000..b2ddb0e --- /dev/null +++ b/Thronefall_1_0/GameCode/MillRotor.cs @@ -0,0 +1,44 @@ +using UnityEngine; + +public class MillRotor : MonoBehaviour +{ + public float rotationSpeed = 90f; + + private float acceleration = 10f; + + private float currentSpeed; + + private DayNightCycle daynight; + + private void Start() + { + daynight = DayNightCycle.Instance; + } + + private void Update() + { + if (daynight.CurrentTimestate == DayNightCycle.Timestate.Day) + { + if (currentSpeed < rotationSpeed) + { + currentSpeed += acceleration * Time.deltaTime; + } + if (currentSpeed > rotationSpeed) + { + currentSpeed = rotationSpeed; + } + } + else if (daynight.CurrentTimestate == DayNightCycle.Timestate.Night) + { + if (currentSpeed > 0f) + { + currentSpeed -= acceleration * Time.deltaTime; + } + if (currentSpeed < 0f) + { + currentSpeed = 0f; + } + } + base.transform.Rotate(0f, currentSpeed * Time.deltaTime, 0f, Space.Self); + } +} |
