diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/PhysicalCoinAnimator.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/PhysicalCoinAnimator.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/PhysicalCoinAnimator.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/PhysicalCoinAnimator.cs b/Thronefall_1_0/GameCode/PhysicalCoinAnimator.cs new file mode 100644 index 0000000..2f44485 --- /dev/null +++ b/Thronefall_1_0/GameCode/PhysicalCoinAnimator.cs @@ -0,0 +1,26 @@ +using UnityEngine; + +public class PhysicalCoinAnimator : MonoBehaviour +{ + public float animationTime = 0.5f; + + public AnimationCurve animationCurve; + + private float clock; + + private void Awake() + { + base.transform.localScale = Vector3.zero; + } + + private void Update() + { + clock += Time.deltaTime; + base.transform.localScale = Vector3.one * animationCurve.Evaluate(clock / animationTime); + if (clock >= animationTime) + { + base.transform.localScale = Vector3.one; + Object.Destroy(this); + } + } +} |
