diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/PlayLevelButton.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/PlayLevelButton.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/PlayLevelButton.cs | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/PlayLevelButton.cs b/Thronefall_1_0/GameCode/PlayLevelButton.cs new file mode 100644 index 0000000..b330372 --- /dev/null +++ b/Thronefall_1_0/GameCode/PlayLevelButton.cs @@ -0,0 +1,40 @@ +using UnityEngine; +using UnityEngine.EventSystems; +using UnityEngine.UI; + +public class PlayLevelButton : MonoBehaviour, IPointerEnterHandler, IEventSystemHandler, IPointerExitHandler +{ + private bool mouseIsOver; + + private Color colorBasic; + + private Image image; + + [SerializeField] + private Color hoverColor; + + private void Start() + { + image = GetComponent<Image>(); + colorBasic = image.color; + } + + public void OnPointerEnter(PointerEventData eventData) + { + mouseIsOver = true; + } + + public void OnPointerExit(PointerEventData eventData) + { + mouseIsOver = false; + } + + private void Update() + { + image.color = (mouseIsOver ? hoverColor : colorBasic); + if (Input.GetMouseButtonDown(0) && mouseIsOver) + { + LevelSelectManager.instance.PlayButtonPressed(); + } + } +} |
