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| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/PlayOneShotAfterSeconds.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/PlayOneShotAfterSeconds.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/PlayOneShotAfterSeconds.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/PlayOneShotAfterSeconds.cs b/Thronefall_1_0/GameCode/PlayOneShotAfterSeconds.cs new file mode 100644 index 0000000..1bf1a43 --- /dev/null +++ b/Thronefall_1_0/GameCode/PlayOneShotAfterSeconds.cs @@ -0,0 +1,22 @@ +using UnityEngine; + +public class PlayOneShotAfterSeconds : MonoBehaviour +{ + public float initialDelay = 1f; + + public ThronefallAudioManager.AudioOneShot type; + + private float timer; + + private void Update() + { + if (timer <= initialDelay) + { + timer += Time.deltaTime; + if (timer > initialDelay) + { + ThronefallAudioManager.WorldSpaceOneShot(type, base.transform.position); + } + } + } +} |
