diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/PlayerAttack.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/PlayerAttack.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/PlayerAttack.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/PlayerAttack.cs b/Thronefall_1_0/GameCode/PlayerAttack.cs new file mode 100644 index 0000000..a3f84ef --- /dev/null +++ b/Thronefall_1_0/GameCode/PlayerAttack.cs @@ -0,0 +1,30 @@ +using Rewired; +using UnityEngine; + +public class PlayerAttack : MonoBehaviour +{ + public AttackCooldownAnimation ui; + + private ManualAttack attack; + + private Player input; + + private void Start() + { + input = ReInput.players.GetPlayer(0); + } + + private void Update() + { + if ((bool)attack) + { + attack.Tick(); + ui.SetCurrentCooldownPercentage(attack.CooldownPercentage); + } + } + + public void AssignManualAttack(ManualAttack target) + { + attack = target; + } +} |
