diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/PlayerAttackAnimator.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/PlayerAttackAnimator.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/PlayerAttackAnimator.cs | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/PlayerAttackAnimator.cs b/Thronefall_1_0/GameCode/PlayerAttackAnimator.cs new file mode 100644 index 0000000..10407a6 --- /dev/null +++ b/Thronefall_1_0/GameCode/PlayerAttackAnimator.cs @@ -0,0 +1,27 @@ +using System.Collections.Generic; +using UnityEngine; + +public class PlayerAttackAnimator : MonoBehaviour +{ + public List<OneShotAnimationBase> animations = new List<OneShotAnimationBase>(); + + private ManualAttack playerAttack; + + public void AssignAttack(ManualAttack attack) + { + playerAttack = attack; + playerAttack.onAttack.AddListener(TriggerAnimations); + } + + private void TriggerAnimations() + { + if (!base.gameObject.activeInHierarchy) + { + return; + } + foreach (OneShotAnimationBase animation in animations) + { + animation.Trigger(); + } + } +} |
