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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/ReduceChildrensBuildRequirementIfPerk.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/ReduceChildrensBuildRequirementIfPerk.cs')
-rw-r--r--Thronefall_1_0/GameCode/ReduceChildrensBuildRequirementIfPerk.cs24
1 files changed, 0 insertions, 24 deletions
diff --git a/Thronefall_1_0/GameCode/ReduceChildrensBuildRequirementIfPerk.cs b/Thronefall_1_0/GameCode/ReduceChildrensBuildRequirementIfPerk.cs
deleted file mode 100644
index 02df554..0000000
--- a/Thronefall_1_0/GameCode/ReduceChildrensBuildRequirementIfPerk.cs
+++ /dev/null
@@ -1,24 +0,0 @@
-using UnityEngine;
-
-public class ReduceChildrensBuildRequirementIfPerk : MonoBehaviour
-{
- [SerializeField]
- private Equippable perk;
-
- private void Update()
- {
- if (PerkManager.instance.CurrentlyEquipped.Contains(perk))
- {
- BuildSlot component = GetComponent<BuildSlot>();
- Debug.Log("Reduced build requirements of " + component.IsRootOf.Count);
- foreach (BuildSlot item in component.IsRootOf)
- {
- if (item.ActivatorBuilding == component)
- {
- item.ActivatorLevel = Mathf.Max(0, item.ActivatorLevel - 1);
- }
- }
- }
- Object.Destroy(this);
- }
-}