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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/ScalePulse.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/ScalePulse.cs')
-rw-r--r--Thronefall_1_0/GameCode/ScalePulse.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/ScalePulse.cs b/Thronefall_1_0/GameCode/ScalePulse.cs
new file mode 100644
index 0000000..16d6934
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+++ b/Thronefall_1_0/GameCode/ScalePulse.cs
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+using UnityEngine;
+
+public class ScalePulse : MonoBehaviour
+{
+ public AnimationCurve scaleCurve;
+
+ public float scaleIncrease = 0.4f;
+
+ public float pulseSpeed = 1f;
+
+ private float clock;
+
+ private void Update()
+ {
+ clock += Time.deltaTime * pulseSpeed;
+ base.transform.localScale = Vector3.one * (1f + scaleIncrease * scaleCurve.Evaluate(clock));
+ }
+}