diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/SelfDestructWhenInRangeOf.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/SelfDestructWhenInRangeOf.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/SelfDestructWhenInRangeOf.cs | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/SelfDestructWhenInRangeOf.cs b/Thronefall_1_0/GameCode/SelfDestructWhenInRangeOf.cs new file mode 100644 index 0000000..8ab0e29 --- /dev/null +++ b/Thronefall_1_0/GameCode/SelfDestructWhenInRangeOf.cs @@ -0,0 +1,33 @@ +using UnityEngine; + +public class SelfDestructWhenInRangeOf : MonoBehaviour +{ + [SerializeField] + private TargetPriority selfDestructIfInRangeOf; + + [SerializeField] + private float checkInterval = 0.5f; + + private float timeTillNextCheck; + + private Hp hp; + + private void Start() + { + hp = GetComponent<Hp>(); + timeTillNextCheck = checkInterval; + } + + private void Update() + { + timeTillNextCheck -= Time.deltaTime; + if (timeTillNextCheck <= 0f) + { + timeTillNextCheck = checkInterval; + if (selfDestructIfInRangeOf.FindClosestTaggedObject(base.transform.position) != null && (bool)hp) + { + hp.TakeDamage(1E+09f); + } + } + } +} |
