diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/SetWidthToTarget.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/SetWidthToTarget.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/SetWidthToTarget.cs | 29 |
1 files changed, 0 insertions, 29 deletions
diff --git a/Thronefall_1_0/GameCode/SetWidthToTarget.cs b/Thronefall_1_0/GameCode/SetWidthToTarget.cs deleted file mode 100644 index fa5c6b6..0000000 --- a/Thronefall_1_0/GameCode/SetWidthToTarget.cs +++ /dev/null @@ -1,29 +0,0 @@ -using UnityEngine; - -public class SetWidthToTarget : MonoBehaviour -{ - public RectTransform target; - - public float padding; - - public float minWidth = 800f; - - private RectTransform rt; - - private void Awake() - { - rt = GetComponent<RectTransform>(); - if (rt.sizeDelta.x < minWidth) - { - rt.sizeDelta = new Vector2(minWidth, rt.sizeDelta.y); - } - } - - private void Update() - { - if (target.sizeDelta.x + padding * 2f > minWidth && !Mathf.Approximately(rt.sizeDelta.x - padding * 2f, target.sizeDelta.x)) - { - rt.sizeDelta = new Vector2(target.sizeDelta.x + padding * 2f, rt.sizeDelta.y); - } - } -} |
