diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/SettingsLanguage.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/SettingsLanguage.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/SettingsLanguage.cs | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/Thronefall_1_0/GameCode/SettingsLanguage.cs b/Thronefall_1_0/GameCode/SettingsLanguage.cs deleted file mode 100644 index 57173ee..0000000 --- a/Thronefall_1_0/GameCode/SettingsLanguage.cs +++ /dev/null @@ -1,32 +0,0 @@ -using I2.Loc; -using UnityEngine; - -public class SettingsLanguage : MonoBehaviour -{ - public EnumSelector selector; - - private void Start() - { - selector.onChange.AddListener(OnChange); - } - - private void OnEnable() - { - selector.options.Clear(); - selector.options.AddRange(LocalizationManager.GetAllLanguages()); - string currentLanguage = LocalizationManager.CurrentLanguage; - for (int i = 0; i < selector.options.Count; i++) - { - if (selector.options[i] == currentLanguage) - { - selector.SetIndex(i); - break; - } - } - } - - private void OnChange() - { - LocalizationManager.CurrentLanguage = selector.options[selector.Index]; - } -} |
