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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/SettingsLanguage.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/SettingsLanguage.cs')
-rw-r--r--Thronefall_1_0/GameCode/SettingsLanguage.cs32
1 files changed, 0 insertions, 32 deletions
diff --git a/Thronefall_1_0/GameCode/SettingsLanguage.cs b/Thronefall_1_0/GameCode/SettingsLanguage.cs
deleted file mode 100644
index 57173ee..0000000
--- a/Thronefall_1_0/GameCode/SettingsLanguage.cs
+++ /dev/null
@@ -1,32 +0,0 @@
-using I2.Loc;
-using UnityEngine;
-
-public class SettingsLanguage : MonoBehaviour
-{
- public EnumSelector selector;
-
- private void Start()
- {
- selector.onChange.AddListener(OnChange);
- }
-
- private void OnEnable()
- {
- selector.options.Clear();
- selector.options.AddRange(LocalizationManager.GetAllLanguages());
- string currentLanguage = LocalizationManager.CurrentLanguage;
- for (int i = 0; i < selector.options.Count; i++)
- {
- if (selector.options[i] == currentLanguage)
- {
- selector.SetIndex(i);
- break;
- }
- }
- }
-
- private void OnChange()
- {
- LocalizationManager.CurrentLanguage = selector.options[selector.Index];
- }
-}