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authorchai <215380520@qq.com>2024-05-19 16:05:01 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:01 +0800
commitc5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch)
treea6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/SettingsLanguage.cs
parent48b64e573a1709dc923cb9162b55be0246b3ff63 (diff)
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/SettingsLanguage.cs')
-rw-r--r--Thronefall_1_0/GameCode/SettingsLanguage.cs32
1 files changed, 32 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/SettingsLanguage.cs b/Thronefall_1_0/GameCode/SettingsLanguage.cs
new file mode 100644
index 0000000..57173ee
--- /dev/null
+++ b/Thronefall_1_0/GameCode/SettingsLanguage.cs
@@ -0,0 +1,32 @@
+using I2.Loc;
+using UnityEngine;
+
+public class SettingsLanguage : MonoBehaviour
+{
+ public EnumSelector selector;
+
+ private void Start()
+ {
+ selector.onChange.AddListener(OnChange);
+ }
+
+ private void OnEnable()
+ {
+ selector.options.Clear();
+ selector.options.AddRange(LocalizationManager.GetAllLanguages());
+ string currentLanguage = LocalizationManager.CurrentLanguage;
+ for (int i = 0; i < selector.options.Count; i++)
+ {
+ if (selector.options[i] == currentLanguage)
+ {
+ selector.SetIndex(i);
+ break;
+ }
+ }
+ }
+
+ private void OnChange()
+ {
+ LocalizationManager.CurrentLanguage = selector.options[selector.Index];
+ }
+}