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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/SimpleRotator.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/SimpleRotator.cs')
-rw-r--r--Thronefall_1_0/GameCode/SimpleRotator.cs23
1 files changed, 0 insertions, 23 deletions
diff --git a/Thronefall_1_0/GameCode/SimpleRotator.cs b/Thronefall_1_0/GameCode/SimpleRotator.cs
deleted file mode 100644
index aa2d0b4..0000000
--- a/Thronefall_1_0/GameCode/SimpleRotator.cs
+++ /dev/null
@@ -1,23 +0,0 @@
-using UnityEngine;
-
-public class SimpleRotator : MonoBehaviour
-{
- public Vector3 rotationDelta;
-
- public Space relativeTo;
-
- public bool randomYRotationOnEnable;
-
- private void OnEnable()
- {
- if (randomYRotationOnEnable)
- {
- base.transform.Rotate(Vector3.up * Random.value * 360f, Space.World);
- }
- }
-
- private void Update()
- {
- base.transform.Rotate(rotationDelta * Time.deltaTime, relativeTo);
- }
-}