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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/SimpleUIScaler.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/SimpleUIScaler.cs')
-rw-r--r--Thronefall_1_0/GameCode/SimpleUIScaler.cs43
1 files changed, 0 insertions, 43 deletions
diff --git a/Thronefall_1_0/GameCode/SimpleUIScaler.cs b/Thronefall_1_0/GameCode/SimpleUIScaler.cs
deleted file mode 100644
index 348433a..0000000
--- a/Thronefall_1_0/GameCode/SimpleUIScaler.cs
+++ /dev/null
@@ -1,43 +0,0 @@
-using UnityEngine;
-
-public class SimpleUIScaler : MonoBehaviour
-{
- public bool offsetPositionWhenLarge;
-
- public Vector2 offset;
-
- private Vector2 ogPosition;
-
- private bool ogPositionBuffered;
-
- private RectTransform bufferedRT;
-
- private void OnEnable()
- {
- if (offsetPositionWhenLarge)
- {
- bufferedRT = GetComponent<RectTransform>();
- if (!ogPositionBuffered)
- {
- ogPosition = bufferedRT.anchoredPosition;
- ogPositionBuffered = true;
- }
- }
- if (SettingsManager.Instance.UseLargeInGameUI)
- {
- if (offsetPositionWhenLarge)
- {
- bufferedRT.anchoredPosition = ogPosition + offset;
- }
- base.transform.localScale = Vector3.one * 1.5f;
- }
- else
- {
- if (offsetPositionWhenLarge)
- {
- bufferedRT.anchoredPosition = ogPosition;
- }
- base.transform.localScale = Vector3.one;
- }
- }
-}