diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/SizeRectangleToMeshBounds.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/SizeRectangleToMeshBounds.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/SizeRectangleToMeshBounds.cs | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/SizeRectangleToMeshBounds.cs b/Thronefall_1_0/GameCode/SizeRectangleToMeshBounds.cs new file mode 100644 index 0000000..8962f24 --- /dev/null +++ b/Thronefall_1_0/GameCode/SizeRectangleToMeshBounds.cs @@ -0,0 +1,20 @@ +using Shapes; +using UnityEngine; + +[RequireComponent(typeof(Rectangle))] +public class SizeRectangleToMeshBounds : MonoBehaviour +{ + public float xMargin = 1f; + + public float yMargin = 1f; + + public MeshFilter meshFilter; + + [ContextMenu("RESIZE")] + private void OnEnable() + { + Rectangle component = GetComponent<Rectangle>(); + component.Height = meshFilter.sharedMesh.bounds.size.y + 2f * yMargin; + component.Width = meshFilter.sharedMesh.bounds.size.x + 2f * xMargin; + } +} |
