diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/TFUIAudioHelper.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/TFUIAudioHelper.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/TFUIAudioHelper.cs | 53 |
1 files changed, 0 insertions, 53 deletions
diff --git a/Thronefall_1_0/GameCode/TFUIAudioHelper.cs b/Thronefall_1_0/GameCode/TFUIAudioHelper.cs deleted file mode 100644 index 39c293e..0000000 --- a/Thronefall_1_0/GameCode/TFUIAudioHelper.cs +++ /dev/null @@ -1,53 +0,0 @@ -using UnityEngine; - -[RequireComponent(typeof(ThronefallUIElement))] -public class TFUIAudioHelper : MonoBehaviour -{ - public bool playOnColdSelect; - - public ThronefallAudioManager.AudioOneShot onSelect = ThronefallAudioManager.AudioOneShot.ButtonSelect; - - public ThronefallAudioManager.AudioOneShot onApply = ThronefallAudioManager.AudioOneShot.ButtonApply; - - private ThronefallUIElement tfui; - - private bool selected - { - get - { - if (tfui.CurrentState == ThronefallUIElement.SelectionState.Selected || tfui.CurrentState == ThronefallUIElement.SelectionState.FocussedAndSelected) - { - if (tfui.PreviousState != ThronefallUIElement.SelectionState.FocussedAndSelected) - { - return tfui.PreviousState != ThronefallUIElement.SelectionState.Selected; - } - return false; - } - return false; - } - } - - private void Start() - { - tfui = GetComponent<ThronefallUIElement>(); - tfui.onApply.AddListener(PlayApply); - tfui.onSelectionStateChange.AddListener(PlaySelect); - if (selected && playOnColdSelect) - { - PlaySelect(); - } - } - - private void PlayApply() - { - ThronefallAudioManager.Oneshot(onApply); - } - - private void PlaySelect() - { - if (selected) - { - ThronefallAudioManager.Oneshot(onSelect); - } - } -} |
