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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/TitleScreenUIHelper.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/TitleScreenUIHelper.cs')
-rw-r--r--Thronefall_1_0/GameCode/TitleScreenUIHelper.cs21
1 files changed, 0 insertions, 21 deletions
diff --git a/Thronefall_1_0/GameCode/TitleScreenUIHelper.cs b/Thronefall_1_0/GameCode/TitleScreenUIHelper.cs
deleted file mode 100644
index 51e2415..0000000
--- a/Thronefall_1_0/GameCode/TitleScreenUIHelper.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using UnityEngine;
-
-public class TitleScreenUIHelper : MonoBehaviour
-{
- [SerializeField]
- private Equippable tutorialWeapon;
-
- public void ClickPlay()
- {
- if (LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").highscoreBest > 0 || LevelProgressManager.instance.GetLevelDataForScene("Neuland(Tutorial)").beatenBest)
- {
- Debug.Log("Start game in level select as tutorial has already been played.");
- SceneTransitionManager.instance.TransitionFromNullToLevelSelect();
- return;
- }
- Debug.Log("Start it tutorial!");
- PerkManager.instance.CurrentlyEquipped.Clear();
- PerkManager.instance.CurrentlyEquipped.Add(tutorialWeapon);
- SceneTransitionManager.instance.TransitionFromNullToLevel("Neuland(Tutorial)");
- }
-}