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authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/UnitAttackAnimator.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/UnitAttackAnimator.cs')
-rw-r--r--Thronefall_1_0/GameCode/UnitAttackAnimator.cs31
1 files changed, 0 insertions, 31 deletions
diff --git a/Thronefall_1_0/GameCode/UnitAttackAnimator.cs b/Thronefall_1_0/GameCode/UnitAttackAnimator.cs
deleted file mode 100644
index 01b95c2..0000000
--- a/Thronefall_1_0/GameCode/UnitAttackAnimator.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-using UnityEngine;
-
-public class UnitAttackAnimator : MonoBehaviour
-{
- public AutoAttack unit;
-
- public OneShotAnimationBase attackAnimation;
-
- public OneShotAnimationBase[] additionalAttackAnimations;
-
- private void Start()
- {
- if ((bool)unit)
- {
- unit.onAttackTriggered.AddListener(OnAttack);
- }
- }
-
- private void OnAttack()
- {
- if ((bool)attackAnimation)
- {
- attackAnimation.Trigger();
- }
- OneShotAnimationBase[] array = additionalAttackAnimations;
- for (int i = 0; i < array.Length; i++)
- {
- array[i].Trigger();
- }
- }
-}