summaryrefslogtreecommitdiff
path: root/Thronefall_1_0/GameCode/UpgradePlayerHp.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:46:27 +0800
committerchai <215380520@qq.com>2024-05-19 16:46:27 +0800
commit8b1fc7063b387542803c6bc214ccf8acb32870bd (patch)
treed310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/UpgradePlayerHp.cs
parent8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff)
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/UpgradePlayerHp.cs')
-rw-r--r--Thronefall_1_0/GameCode/UpgradePlayerHp.cs17
1 files changed, 0 insertions, 17 deletions
diff --git a/Thronefall_1_0/GameCode/UpgradePlayerHp.cs b/Thronefall_1_0/GameCode/UpgradePlayerHp.cs
deleted file mode 100644
index 84495d7..0000000
--- a/Thronefall_1_0/GameCode/UpgradePlayerHp.cs
+++ /dev/null
@@ -1,17 +0,0 @@
-using UnityEngine;
-
-public class UpgradePlayerHp : MonoBehaviour
-{
- public float healthMultiplyer;
-
- private void OnEnable()
- {
- PlayerMovement[] registeredPlayers = PlayerManager.Instance.RegisteredPlayers;
- for (int i = 0; i < registeredPlayers.Length; i++)
- {
- Hp component = registeredPlayers[i].GetComponent<Hp>();
- component.maxHp *= healthMultiplyer;
- component.Heal(float.MaxValue);
- }
- }
-}