diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:46:27 +0800 |
| commit | 8b1fc7063b387542803c6bc214ccf8acb32870bd (patch) | |
| tree | d310eb99872c8215f1c1f67731ec21f0915cd778 /Thronefall_1_0/GameCode/WaveDescriptionUI.cs | |
| parent | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (diff) | |
* rename
Diffstat (limited to 'Thronefall_1_0/GameCode/WaveDescriptionUI.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/WaveDescriptionUI.cs | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/Thronefall_1_0/GameCode/WaveDescriptionUI.cs b/Thronefall_1_0/GameCode/WaveDescriptionUI.cs deleted file mode 100644 index ef1feb5..0000000 --- a/Thronefall_1_0/GameCode/WaveDescriptionUI.cs +++ /dev/null @@ -1,26 +0,0 @@ -using UnityEngine; - -public class WaveDescriptionUI : MonoBehaviour, DayNightCycle.IDaytimeSensitive -{ - public GameObject waveDescriptionPanel; - - private void Start() - { - DayNightCycle.Instance.RegisterDaytimeSensitiveObject(this); - waveDescriptionPanel.SetActive(DayNightCycle.Instance.CurrentTimestate == DayNightCycle.Timestate.Day); - } - - public void OnDawn_AfterSunrise() - { - waveDescriptionPanel.SetActive(value: true); - } - - public void OnDusk() - { - waveDescriptionPanel.SetActive(value: false); - } - - public void OnDawn_BeforeSunrise() - { - } -} |
