diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:01 +0800 |
| commit | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (patch) | |
| tree | a6ead7ea8266c767d58ed0f816dcd7a1dd75bd65 /Thronefall_1_0/GameCode/WaveDescriptionUI.cs | |
| parent | 48b64e573a1709dc923cb9162b55be0246b3ff63 (diff) | |
* move
Diffstat (limited to 'Thronefall_1_0/GameCode/WaveDescriptionUI.cs')
| -rw-r--r-- | Thronefall_1_0/GameCode/WaveDescriptionUI.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Thronefall_1_0/GameCode/WaveDescriptionUI.cs b/Thronefall_1_0/GameCode/WaveDescriptionUI.cs new file mode 100644 index 0000000..ef1feb5 --- /dev/null +++ b/Thronefall_1_0/GameCode/WaveDescriptionUI.cs @@ -0,0 +1,26 @@ +using UnityEngine; + +public class WaveDescriptionUI : MonoBehaviour, DayNightCycle.IDaytimeSensitive +{ + public GameObject waveDescriptionPanel; + + private void Start() + { + DayNightCycle.Instance.RegisterDaytimeSensitiveObject(this); + waveDescriptionPanel.SetActive(DayNightCycle.Instance.CurrentTimestate == DayNightCycle.Timestate.Day); + } + + public void OnDawn_AfterSunrise() + { + waveDescriptionPanel.SetActive(value: true); + } + + public void OnDusk() + { + waveDescriptionPanel.SetActive(value: false); + } + + public void OnDawn_BeforeSunrise() + { + } +} |
