diff options
| author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
| commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
| tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Rewired/Rewired.Demos.GamepadTemplateUI/ControllerUIElement.cs | |
| parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) | |
Diffstat (limited to 'Thronefall_1_0/Rewired/Rewired.Demos.GamepadTemplateUI/ControllerUIElement.cs')
| -rw-r--r-- | Thronefall_1_0/Rewired/Rewired.Demos.GamepadTemplateUI/ControllerUIElement.cs | 186 |
1 files changed, 0 insertions, 186 deletions
diff --git a/Thronefall_1_0/Rewired/Rewired.Demos.GamepadTemplateUI/ControllerUIElement.cs b/Thronefall_1_0/Rewired/Rewired.Demos.GamepadTemplateUI/ControllerUIElement.cs deleted file mode 100644 index b59e6f8..0000000 --- a/Thronefall_1_0/Rewired/Rewired.Demos.GamepadTemplateUI/ControllerUIElement.cs +++ /dev/null @@ -1,186 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; - -namespace Rewired.Demos.GamepadTemplateUI; - -[RequireComponent(typeof(Image))] -public class ControllerUIElement : MonoBehaviour -{ - [SerializeField] - private Color _highlightColor = Color.white; - - [SerializeField] - private ControllerUIEffect _positiveUIEffect; - - [SerializeField] - private ControllerUIEffect _negativeUIEffect; - - [SerializeField] - private Text _label; - - [SerializeField] - private Text _positiveLabel; - - [SerializeField] - private Text _negativeLabel; - - [SerializeField] - private ControllerUIElement[] _childElements = new ControllerUIElement[0]; - - private Image _image; - - private Color _color; - - private Color _origColor; - - private bool _isActive; - - private float _highlightAmount; - - private bool hasEffects - { - get - { - if (!(_positiveUIEffect != null)) - { - return _negativeUIEffect != null; - } - return true; - } - } - - private void Awake() - { - _image = GetComponent<Image>(); - _origColor = _image.color; - _color = _origColor; - ClearLabels(); - } - - public void Activate(float amount) - { - amount = Mathf.Clamp(amount, -1f, 1f); - if (hasEffects) - { - if (amount < 0f && _negativeUIEffect != null) - { - _negativeUIEffect.Activate(Mathf.Abs(amount)); - } - if (amount > 0f && _positiveUIEffect != null) - { - _positiveUIEffect.Activate(Mathf.Abs(amount)); - } - } - else - { - if (_isActive && amount == _highlightAmount) - { - return; - } - _highlightAmount = amount; - _color = Color.Lerp(_origColor, _highlightColor, _highlightAmount); - } - _isActive = true; - RedrawImage(); - if (_childElements.Length == 0) - { - return; - } - for (int i = 0; i < _childElements.Length; i++) - { - if (!(_childElements[i] == null)) - { - _childElements[i].Activate(amount); - } - } - } - - public void Deactivate() - { - if (!_isActive) - { - return; - } - _color = _origColor; - _highlightAmount = 0f; - if (_positiveUIEffect != null) - { - _positiveUIEffect.Deactivate(); - } - if (_negativeUIEffect != null) - { - _negativeUIEffect.Deactivate(); - } - _isActive = false; - RedrawImage(); - if (_childElements.Length == 0) - { - return; - } - for (int i = 0; i < _childElements.Length; i++) - { - if (!(_childElements[i] == null)) - { - _childElements[i].Deactivate(); - } - } - } - - public void SetLabel(string text, AxisRange labelType) - { - Text text2 = labelType switch - { - AxisRange.Full => _label, - AxisRange.Positive => _positiveLabel, - AxisRange.Negative => _negativeLabel, - _ => null, - }; - if (text2 != null) - { - text2.text = text; - } - if (_childElements.Length == 0) - { - return; - } - for (int i = 0; i < _childElements.Length; i++) - { - if (!(_childElements[i] == null)) - { - _childElements[i].SetLabel(text, labelType); - } - } - } - - public void ClearLabels() - { - if (_label != null) - { - _label.text = string.Empty; - } - if (_positiveLabel != null) - { - _positiveLabel.text = string.Empty; - } - if (_negativeLabel != null) - { - _negativeLabel.text = string.Empty; - } - if (_childElements.Length == 0) - { - return; - } - for (int i = 0; i < _childElements.Length; i++) - { - if (!(_childElements[i] == null)) - { - _childElements[i].ClearLabels(); - } - } - } - - private void RedrawImage() - { - _image.color = _color; - } -} |
