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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_1_0/Rewired/Rewired.Demos/Bullet.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_1_0/Rewired/Rewired.Demos/Bullet.cs')
-rw-r--r--Thronefall_1_0/Rewired/Rewired.Demos/Bullet.cs30
1 files changed, 0 insertions, 30 deletions
diff --git a/Thronefall_1_0/Rewired/Rewired.Demos/Bullet.cs b/Thronefall_1_0/Rewired/Rewired.Demos/Bullet.cs
deleted file mode 100644
index bb521c8..0000000
--- a/Thronefall_1_0/Rewired/Rewired.Demos/Bullet.cs
+++ /dev/null
@@ -1,30 +0,0 @@
-using UnityEngine;
-
-namespace Rewired.Demos;
-
-[AddComponentMenu("")]
-public class Bullet : MonoBehaviour
-{
- public float lifeTime = 3f;
-
- private bool die;
-
- private float deathTime;
-
- private void Start()
- {
- if (lifeTime > 0f)
- {
- deathTime = Time.time + lifeTime;
- die = true;
- }
- }
-
- private void Update()
- {
- if (die && Time.time >= deathTime)
- {
- Object.Destroy(base.gameObject);
- }
- }
-}