diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:58 +0800 |
| commit | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (patch) | |
| tree | 63ef85c460288891f5a593d69afeca16cba050b3 /Thronefall_1_57/Decompile/I2.Loc/Example_ChangeLanguage.cs | |
| parent | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (diff) | |
+1.57
Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/Example_ChangeLanguage.cs')
| -rw-r--r-- | Thronefall_1_57/Decompile/I2.Loc/Example_ChangeLanguage.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/Example_ChangeLanguage.cs b/Thronefall_1_57/Decompile/I2.Loc/Example_ChangeLanguage.cs new file mode 100644 index 0000000..69819ad --- /dev/null +++ b/Thronefall_1_57/Decompile/I2.Loc/Example_ChangeLanguage.cs @@ -0,0 +1,29 @@ +using UnityEngine; + +namespace I2.Loc; + +public class Example_ChangeLanguage : MonoBehaviour +{ + public void SetLanguage_English() + { + SetLanguage("English"); + } + + public void SetLanguage_French() + { + SetLanguage("French"); + } + + public void SetLanguage_Spanish() + { + SetLanguage("Spanish"); + } + + public void SetLanguage(string LangName) + { + if (LocalizationManager.HasLanguage(LangName)) + { + LocalizationManager.CurrentLanguage = LangName; + } + } +} |
