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authorchai <215380520@qq.com>2024-05-19 17:03:57 +0800
committerchai <215380520@qq.com>2024-05-19 17:03:57 +0800
commitcf58771365b5953c6eac548b172aae880d1f0acd (patch)
treea49757a4b5c447cbf877584d482367a6bfe33b10 /Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs
parenteed315deae356ddfb17f28305e7cde6cdfc43313 (diff)
* rename
Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs')
-rw-r--r--Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs25
1 files changed, 0 insertions, 25 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs b/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs
deleted file mode 100644
index a746e60..0000000
--- a/Thronefall_1_57/Decompile/I2.Loc/LocalizeTarget.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-using UnityEngine;
-
-namespace I2.Loc;
-
-public abstract class LocalizeTarget<T> : ILocalizeTarget where T : Object
-{
- public T mTarget;
-
- public override bool IsValid(Localize cmp)
- {
- if ((Object)mTarget != (Object)null)
- {
- Component component = mTarget as Component;
- if (component != null && component.gameObject != cmp.gameObject)
- {
- mTarget = null;
- }
- }
- if ((Object)mTarget == (Object)null)
- {
- mTarget = cmp.GetComponent<T>();
- }
- return (Object)mTarget != (Object)null;
- }
-}