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authorchai <215380520@qq.com>2024-05-19 17:03:57 +0800
committerchai <215380520@qq.com>2024-05-19 17:03:57 +0800
commitcf58771365b5953c6eac548b172aae880d1f0acd (patch)
treea49757a4b5c447cbf877584d482367a6bfe33b10 /Thronefall_1_57/Decompile/I2.Loc/SetLanguage.cs
parenteed315deae356ddfb17f28305e7cde6cdfc43313 (diff)
* rename
Diffstat (limited to 'Thronefall_1_57/Decompile/I2.Loc/SetLanguage.cs')
-rw-r--r--Thronefall_1_57/Decompile/I2.Loc/SetLanguage.cs22
1 files changed, 0 insertions, 22 deletions
diff --git a/Thronefall_1_57/Decompile/I2.Loc/SetLanguage.cs b/Thronefall_1_57/Decompile/I2.Loc/SetLanguage.cs
deleted file mode 100644
index 108efdc..0000000
--- a/Thronefall_1_57/Decompile/I2.Loc/SetLanguage.cs
+++ /dev/null
@@ -1,22 +0,0 @@
-using UnityEngine;
-
-namespace I2.Loc;
-
-[AddComponentMenu("I2/Localization/SetLanguage Button")]
-public class SetLanguage : MonoBehaviour
-{
- public string _Language;
-
- private void OnClick()
- {
- ApplyLanguage();
- }
-
- public void ApplyLanguage()
- {
- if (LocalizationManager.HasLanguage(_Language))
- {
- LocalizationManager.CurrentLanguage = _Language;
- }
- }
-}