summaryrefslogtreecommitdiff
path: root/Thronefall_1_57/Decompile/NGS.MeshFusionPro/CombineTree.cs
diff options
context:
space:
mode:
authorchai <215380520@qq.com>2024-05-19 16:05:58 +0800
committerchai <215380520@qq.com>2024-05-19 16:05:58 +0800
commit8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (patch)
tree63ef85c460288891f5a593d69afeca16cba050b3 /Thronefall_1_57/Decompile/NGS.MeshFusionPro/CombineTree.cs
parentc5f145786f4c6d2fe4bea831dfc16e52228920a5 (diff)
+1.57
Diffstat (limited to 'Thronefall_1_57/Decompile/NGS.MeshFusionPro/CombineTree.cs')
-rw-r--r--Thronefall_1_57/Decompile/NGS.MeshFusionPro/CombineTree.cs112
1 files changed, 112 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/NGS.MeshFusionPro/CombineTree.cs b/Thronefall_1_57/Decompile/NGS.MeshFusionPro/CombineTree.cs
new file mode 100644
index 0000000..2fd39af
--- /dev/null
+++ b/Thronefall_1_57/Decompile/NGS.MeshFusionPro/CombineTree.cs
@@ -0,0 +1,112 @@
+using System;
+using UnityEngine;
+
+namespace NGS.MeshFusionPro;
+
+public class CombineTree : BinaryTree<CombineTreeNode, ICombineSource>
+{
+ private ICombinedMeshFactory _factory;
+
+ private float _leafSize;
+
+ private int _vertexLimit;
+
+ public float LeafSize => _leafSize;
+
+ public int VertexLimit => _vertexLimit;
+
+ public ICombinedMeshFactory CombinedMeshFactory => _factory;
+
+ public event Action<CombinedObject> onStaticCombinedObjectCreated;
+
+ public event Action<DynamicCombinedObject> onDynamicCombinedObjectCreated;
+
+ public event Action<CombinedLODGroup> onCombinedLODGroupCreated;
+
+ public CombineTree(ICombinedMeshFactory factory, float leafSize, int vertexLimit)
+ {
+ _factory = factory;
+ _leafSize = leafSize;
+ _vertexLimit = vertexLimit;
+ }
+
+ public void Combine()
+ {
+ TreeTraversal(delegate(CombineTreeNode node, int depth)
+ {
+ node.Combine();
+ return true;
+ });
+ }
+
+ protected override CombineTreeNode CreateRoot(ICombineSource source)
+ {
+ return CreateNode(source.Position, Vector3.one * _leafSize, isLeaf: true);
+ }
+
+ protected override CombineTreeNode CreateNode(Vector3 center, Vector3 size, bool isLeaf)
+ {
+ CombineTreeNode combineTreeNode = new CombineTreeNode(this, center, size, isLeaf);
+ combineTreeNode.onStaticCombinedObjectCreated += this.onStaticCombinedObjectCreated;
+ combineTreeNode.onDynamicCombinedObjectCreated += this.onDynamicCombinedObjectCreated;
+ combineTreeNode.onCombinedLODGroupCreated += this.onCombinedLODGroupCreated;
+ return combineTreeNode;
+ }
+
+ protected override CombineTreeNode ExpandRoot(CombineTreeNode root, ICombineSource target)
+ {
+ Bounds bounds = root.Bounds;
+ Bounds bounds2 = target.Bounds;
+ Vector3 center = Vector3.zero;
+ Vector3 size = Vector3.zero;
+ Vector3 center2 = Vector3.zero;
+ bool flag = false;
+ for (int i = 0; i < 3; i++)
+ {
+ if (bounds2.min[i] < bounds.min[i])
+ {
+ size = bounds.size;
+ size[i] *= 2f;
+ center = bounds.center;
+ center[i] -= bounds.size[i] / 2f;
+ center2 = bounds.center;
+ center2[i] -= bounds.size[i];
+ break;
+ }
+ if (bounds2.max[i] > bounds.max[i])
+ {
+ size = bounds.size;
+ size[i] *= 2f;
+ center = bounds.center;
+ center[i] += bounds.size[i] / 2f;
+ center2 = bounds.center;
+ center2[i] += bounds.size[i];
+ flag = true;
+ break;
+ }
+ }
+ CombineTreeNode combineTreeNode = CreateNode(center, size, isLeaf: false);
+ CombineTreeNode combineTreeNode2 = CreateNode(center2, bounds.size, root.IsLeaf);
+ if (flag)
+ {
+ combineTreeNode.SetChilds(base.RootInternal, combineTreeNode2);
+ }
+ else
+ {
+ combineTreeNode.SetChilds(combineTreeNode2, base.RootInternal);
+ }
+ return combineTreeNode;
+ }
+
+ protected override bool Includes(CombineTreeNode node, ICombineSource source)
+ {
+ Bounds bounds = node.Bounds;
+ Bounds bounds2 = source.Bounds;
+ return bounds.Contains(bounds2);
+ }
+
+ protected override bool Intersects(CombineTreeNode node, ICombineSource source)
+ {
+ return node.Bounds.Contains(source.Position);
+ }
+}