diff options
| author | chai <215380520@qq.com> | 2024-05-19 16:05:58 +0800 |
|---|---|---|
| committer | chai <215380520@qq.com> | 2024-05-19 16:05:58 +0800 |
| commit | 8e13e7e2874adc8982e16d1d2ed2e28d7480b45f (patch) | |
| tree | 63ef85c460288891f5a593d69afeca16cba050b3 /Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicCombinedObjectPartInternal.cs | |
| parent | c5f145786f4c6d2fe4bea831dfc16e52228920a5 (diff) | |
+1.57
Diffstat (limited to 'Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicCombinedObjectPartInternal.cs')
| -rw-r--r-- | Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicCombinedObjectPartInternal.cs | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicCombinedObjectPartInternal.cs b/Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicCombinedObjectPartInternal.cs new file mode 100644 index 0000000..d7a0c1c --- /dev/null +++ b/Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicCombinedObjectPartInternal.cs @@ -0,0 +1,61 @@ +using UnityEngine; + +namespace NGS.MeshFusionPro; + +public class DynamicCombinedObjectPartInternal : DynamicCombinedObjectPart +{ + private Matrix4x4 _localTransform; + + private Matrix4x4 _targetLocalTransform; + + private Matrix4x4 _worldToLocalMatrix; + + private bool _inMove; + + public DynamicCombinedObjectPartInternal(DynamicCombinedObject root, CombinedObjectPart basePart, Matrix4x4 transformMatrix) + : base(root, basePart, transformMatrix) + { + Vector3 pos = transformMatrix.GetTranslation() - root.transform.position; + _localTransform = transformMatrix.SetTranslation(pos); + _worldToLocalMatrix = base.Root.transform.worldToLocalMatrix; + } + + public override void Move(Vector3 position, Quaternion rotation, Vector3 scale) + { + Move(Matrix4x4.TRS(position, rotation, scale)); + } + + public override void Move(Matrix4x4 transform) + { + Matrix4x4 localTransform = _worldToLocalMatrix * transform; + MoveLocal(localTransform); + } + + public override void MoveLocal(Matrix4x4 localTransform) + { + if (!_inMove) + { + _targetLocalTransform = localTransform; + _root.UpdatePart(this); + _inMove = true; + } + } + + public PartMoveInfo CreateMoveInfo() + { + CombinedMeshPart meshPart = _basePart.MeshPart; + PartMoveInfo result = default(PartMoveInfo); + result.partIndex = meshPart.Index; + result.vertexStart = meshPart.VertexStart; + result.vertexCount = meshPart.VertexCount; + result.currentTransform = _localTransform; + result.targetTransform = _targetLocalTransform; + return result; + } + + public void PositionUpdated() + { + _localTransform = _targetLocalTransform; + _inMove = false; + } +} |
