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authorchai <215380520@qq.com>2024-05-19 17:03:57 +0800
committerchai <215380520@qq.com>2024-05-19 17:03:57 +0800
commitcf58771365b5953c6eac548b172aae880d1f0acd (patch)
treea49757a4b5c447cbf877584d482367a6bfe33b10 /Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicMeshFusionSource.cs
parenteed315deae356ddfb17f28305e7cde6cdfc43313 (diff)
* rename
Diffstat (limited to 'Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicMeshFusionSource.cs')
-rw-r--r--Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicMeshFusionSource.cs130
1 files changed, 0 insertions, 130 deletions
diff --git a/Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicMeshFusionSource.cs b/Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicMeshFusionSource.cs
deleted file mode 100644
index bf92aec..0000000
--- a/Thronefall_1_57/Decompile/NGS.MeshFusionPro/DynamicMeshFusionSource.cs
+++ /dev/null
@@ -1,130 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace NGS.MeshFusionPro;
-
-public class DynamicMeshFusionSource : MeshFusionSource
-{
- [SerializeField]
- [HideInInspector]
- private MeshRenderer _renderer;
-
- [SerializeField]
- [HideInInspector]
- private MeshFilter _filter;
-
- [SerializeField]
- [HideInInspector]
- private Mesh _mesh;
-
- private DynamicCombineSource[] _sources;
-
- private DynamicCombinedObjectPart[] _parts;
-
- public override bool TryGetBounds(ref Bounds bounds)
- {
- if (_renderer != null)
- {
- bounds = _renderer.bounds;
- return true;
- }
- return false;
- }
-
- protected override void OnSourceCombinedInternal(ICombinedObject root, ICombinedObjectPart part)
- {
- for (int i = 0; i < _parts.Length; i++)
- {
- if (_parts[i] == null)
- {
- _parts[i] = (DynamicCombinedObjectPart)part;
- return;
- }
- }
- throw new Exception("Unexpected Behaviour");
- }
-
- protected override bool CheckCompatibilityAndGetComponents(out string incompatibilityReason)
- {
- incompatibilityReason = "";
- return CanCreateCombineSource(base.gameObject, ref incompatibilityReason, ref _renderer, ref _filter, ref _mesh);
- }
-
- protected override void CreateSources()
- {
- if (_sources == null)
- {
- _sources = new DynamicCombineSource[_mesh.subMeshCount];
- }
- if (_parts == null)
- {
- _parts = new DynamicCombinedObjectPart[_mesh.subMeshCount];
- }
- for (int i = 0; i < _sources.Length; i++)
- {
- _sources[i] = new DynamicCombineSource(_mesh, _renderer, i);
- }
- }
-
- protected override IEnumerable<ICombineSource> GetCombineSources()
- {
- if (_sources == null)
- {
- yield break;
- }
- for (int i = 0; i < _sources.Length; i++)
- {
- DynamicCombineSource dynamicCombineSource = _sources[i];
- if (dynamicCombineSource == null)
- {
- break;
- }
- yield return dynamicCombineSource;
- }
- }
-
- protected override IEnumerable<ICombinedObjectPart> GetCombinedParts()
- {
- if (_parts == null)
- {
- yield break;
- }
- for (int i = 0; i < _parts.Length; i++)
- {
- DynamicCombinedObjectPart dynamicCombinedObjectPart = _parts[i];
- if (dynamicCombinedObjectPart == null)
- {
- break;
- }
- yield return dynamicCombinedObjectPart;
- }
- }
-
- protected override void ClearSources()
- {
- if (_sources != null)
- {
- for (int i = 0; i < _sources.Length && _sources[i] != null; i++)
- {
- _sources[i] = null;
- }
- }
- }
-
- protected override void ClearParts()
- {
- if (_parts != null)
- {
- for (int i = 0; i < _parts.Length; i++)
- {
- _parts[i] = null;
- }
- }
- }
-
- protected override void ToggleComponents(bool enabled)
- {
- _renderer.enabled = enabled;
- }
-}