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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/Checkbox.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_v1.0/Decompile/Checkbox.cs')
-rw-r--r--Thronefall_v1.0/Decompile/Checkbox.cs29
1 files changed, 29 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/Checkbox.cs b/Thronefall_v1.0/Decompile/Checkbox.cs
new file mode 100644
index 0000000..40e1344
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/Checkbox.cs
@@ -0,0 +1,29 @@
+using UnityEngine;
+using UnityEngine.Events;
+
+public class Checkbox : MonoBehaviour
+{
+ public UnityEvent onToggle = new UnityEvent();
+
+ public bool state;
+
+ public GameObject checkObj;
+
+ public void SetState(bool active)
+ {
+ state = active;
+ UpdateDisplay();
+ }
+
+ public void Toggle()
+ {
+ state = !state;
+ UpdateDisplay();
+ onToggle.Invoke();
+ }
+
+ private void UpdateDisplay()
+ {
+ checkObj.SetActive(state);
+ }
+}