diff options
author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/OnDamageFeedbackHandler.cs | |
parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) |
Diffstat (limited to 'Thronefall_v1.0/Decompile/OnDamageFeedbackHandler.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/OnDamageFeedbackHandler.cs | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/OnDamageFeedbackHandler.cs b/Thronefall_v1.0/Decompile/OnDamageFeedbackHandler.cs new file mode 100644 index 0000000..82aed25 --- /dev/null +++ b/Thronefall_v1.0/Decompile/OnDamageFeedbackHandler.cs @@ -0,0 +1,28 @@ +using UnityEngine; + +public class OnDamageFeedbackHandler : MonoBehaviour +{ + public Hp target; + + public MaterialFlasherFX flasher; + + public GameObject onDmgByPlayerFX; + + private void Start() + { + target.OnReceiveDamage.AddListener(TakeDamage); + } + + private void TakeDamage(bool causedByPlayer) + { + if (causedByPlayer) + { + Object.Instantiate(onDmgByPlayerFX, target.transform.position + Vector3.up * target.hitFeedbackHeight, onDmgByPlayerFX.transform.rotation); + flasher.TriggerFlash(special: true); + } + else + { + flasher.TriggerFlash(special: false); + } + } +} |