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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/PlayOneShotAfterSeconds.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_v1.0/Decompile/PlayOneShotAfterSeconds.cs')
-rw-r--r--Thronefall_v1.0/Decompile/PlayOneShotAfterSeconds.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/PlayOneShotAfterSeconds.cs b/Thronefall_v1.0/Decompile/PlayOneShotAfterSeconds.cs
new file mode 100644
index 0000000..1bf1a43
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/PlayOneShotAfterSeconds.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+public class PlayOneShotAfterSeconds : MonoBehaviour
+{
+ public float initialDelay = 1f;
+
+ public ThronefallAudioManager.AudioOneShot type;
+
+ private float timer;
+
+ private void Update()
+ {
+ if (timer <= initialDelay)
+ {
+ timer += Time.deltaTime;
+ if (timer > initialDelay)
+ {
+ ThronefallAudioManager.WorldSpaceOneShot(type, base.transform.position);
+ }
+ }
+ }
+}