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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/ProjectileImpactParticles.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_v1.0/Decompile/ProjectileImpactParticles.cs')
-rw-r--r--Thronefall_v1.0/Decompile/ProjectileImpactParticles.cs22
1 files changed, 22 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/ProjectileImpactParticles.cs b/Thronefall_v1.0/Decompile/ProjectileImpactParticles.cs
new file mode 100644
index 0000000..6592a9b
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/ProjectileImpactParticles.cs
@@ -0,0 +1,22 @@
+using UnityEngine;
+
+public class ProjectileImpactParticles : MonoBehaviour
+{
+ public AimbotProjectile target;
+
+ public ParticleSystem particles;
+
+ private void Start()
+ {
+ if (target != null)
+ {
+ target.onHit.AddListener(Play);
+ }
+ }
+
+ private void Play()
+ {
+ particles.gameObject.transform.parent = null;
+ particles.Play();
+ }
+}