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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/RiverScroller.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_v1.0/Decompile/RiverScroller.cs')
-rw-r--r--Thronefall_v1.0/Decompile/RiverScroller.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/RiverScroller.cs b/Thronefall_v1.0/Decompile/RiverScroller.cs
new file mode 100644
index 0000000..65f9f3c
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/RiverScroller.cs
@@ -0,0 +1,18 @@
+using UnityEngine;
+
+public class RiverScroller : MonoBehaviour
+{
+ public Material mat;
+
+ public float speed;
+
+ public string propertyName;
+
+ private float xOffset;
+
+ private void Update()
+ {
+ xOffset += Time.deltaTime * speed;
+ mat.SetTextureOffset(propertyName, new Vector2(xOffset, 0f));
+ }
+}