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author | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-20 22:36:58 +0800 |
commit | a22c505984697881f5f911a165ee022087b69e09 (patch) | |
tree | d3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/RiverScroller.cs | |
parent | 4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff) |
Diffstat (limited to 'Thronefall_v1.0/Decompile/RiverScroller.cs')
-rw-r--r-- | Thronefall_v1.0/Decompile/RiverScroller.cs | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/RiverScroller.cs b/Thronefall_v1.0/Decompile/RiverScroller.cs new file mode 100644 index 0000000..65f9f3c --- /dev/null +++ b/Thronefall_v1.0/Decompile/RiverScroller.cs @@ -0,0 +1,18 @@ +using UnityEngine; + +public class RiverScroller : MonoBehaviour +{ + public Material mat; + + public float speed; + + public string propertyName; + + private float xOffset; + + private void Update() + { + xOffset += Time.deltaTime * speed; + mat.SetTextureOffset(propertyName, new Vector2(xOffset, 0f)); + } +} |