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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/SizeRectangleToMeshBounds.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_v1.0/Decompile/SizeRectangleToMeshBounds.cs')
-rw-r--r--Thronefall_v1.0/Decompile/SizeRectangleToMeshBounds.cs20
1 files changed, 20 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/SizeRectangleToMeshBounds.cs b/Thronefall_v1.0/Decompile/SizeRectangleToMeshBounds.cs
new file mode 100644
index 0000000..8962f24
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/SizeRectangleToMeshBounds.cs
@@ -0,0 +1,20 @@
+using Shapes;
+using UnityEngine;
+
+[RequireComponent(typeof(Rectangle))]
+public class SizeRectangleToMeshBounds : MonoBehaviour
+{
+ public float xMargin = 1f;
+
+ public float yMargin = 1f;
+
+ public MeshFilter meshFilter;
+
+ [ContextMenu("RESIZE")]
+ private void OnEnable()
+ {
+ Rectangle component = GetComponent<Rectangle>();
+ component.Height = meshFilter.sharedMesh.bounds.size.y + 2f * yMargin;
+ component.Width = meshFilter.sharedMesh.bounds.size.x + 2f * xMargin;
+ }
+}