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authorchai <215380520@qq.com>2024-05-20 22:36:58 +0800
committerchai <215380520@qq.com>2024-05-20 22:36:58 +0800
commita22c505984697881f5f911a165ee022087b69e09 (patch)
treed3c030aef1ae9b8a01c889dd2902bb1e3324e72b /Thronefall_v1.0/Decompile/TreasureChestUIHelper.cs
parent4a4cc82d069b26bc4d4532e73860f86b211ca239 (diff)
*renameHEADmaster
Diffstat (limited to 'Thronefall_v1.0/Decompile/TreasureChestUIHelper.cs')
-rw-r--r--Thronefall_v1.0/Decompile/TreasureChestUIHelper.cs39
1 files changed, 39 insertions, 0 deletions
diff --git a/Thronefall_v1.0/Decompile/TreasureChestUIHelper.cs b/Thronefall_v1.0/Decompile/TreasureChestUIHelper.cs
new file mode 100644
index 0000000..e0a7b5c
--- /dev/null
+++ b/Thronefall_v1.0/Decompile/TreasureChestUIHelper.cs
@@ -0,0 +1,39 @@
+using TMPro;
+using UnityEngine;
+
+public class TreasureChestUIHelper : MonoBehaviour
+{
+ public Transform scaleTarget;
+
+ public TextMeshProUGUI balanceNumber;
+
+ public GameObject toggleParent;
+
+ private DayNightCycle dnc;
+
+ private LocalGamestate lgs;
+
+ private void Update()
+ {
+ if (dnc == null)
+ {
+ dnc = DayNightCycle.Instance;
+ }
+ if (lgs == null)
+ {
+ lgs = LocalGamestate.Instance;
+ }
+ if (dnc == null || lgs == null)
+ {
+ toggleParent.SetActive(value: false);
+ }
+ else if (dnc.CurrentTimestate == DayNightCycle.Timestate.Day && lgs.CurrentState == LocalGamestate.State.InMatch)
+ {
+ toggleParent.SetActive(value: true);
+ }
+ else
+ {
+ toggleParent.SetActive(value: false);
+ }
+ }
+}