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-rw-r--r--GameCode/EnemySpawnManager.cs19
1 files changed, 19 insertions, 0 deletions
diff --git a/GameCode/EnemySpawnManager.cs b/GameCode/EnemySpawnManager.cs
new file mode 100644
index 0000000..9a6fc6f
--- /dev/null
+++ b/GameCode/EnemySpawnManager.cs
@@ -0,0 +1,19 @@
+using UnityEngine;
+
+public class EnemySpawnManager : MonoBehaviour
+{
+ public static EnemySpawnManager instance;
+
+ public GameObject screenMarkerPrefabEnemySpawns;
+
+ public GameObject screenMarkerPrefabOffscreenWarning;
+
+ public Weapon weaponOnSpawn;
+
+ public float weaponAttackHeight = 1f;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+}