diff options
Diffstat (limited to 'GameCode/LoadSceneOnTop.cs')
| -rw-r--r-- | GameCode/LoadSceneOnTop.cs | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/GameCode/LoadSceneOnTop.cs b/GameCode/LoadSceneOnTop.cs deleted file mode 100644 index c514abe..0000000 --- a/GameCode/LoadSceneOnTop.cs +++ /dev/null @@ -1,25 +0,0 @@ -using UnityEngine; -using UnityEngine.SceneManagement; - -public class LoadSceneOnTop : MonoBehaviour -{ - [SerializeField] - private string sceneNameToLoad; - - private void Start() - { - LoadScene(); - } - - public void LoadScene() - { - if (!string.IsNullOrEmpty(sceneNameToLoad)) - { - SceneManager.LoadScene(sceneNameToLoad, LoadSceneMode.Additive); - } - else - { - Debug.LogError("Scene name is not specified. Please provide a valid scene name."); - } - } -} |
